The game has already started and in the closet of the PM and AKMSĪfter we leave the room, we’ll basically have to roll up our sleeves to save 45k of rubles (we won’t be pumping too much communication or bartering), we’ll have to do a few things to accumulate that amount of money, Might change with the full release (roadmap ) Ghostly Protection(+6 Damage resistance) Īnd partner Hex, when creating a new character Hex does not appear. It is best not to start the game with a new character, but to use imported because the character has + 5 characteristics points( fish + 3 chemical + idol) and several unique distinction: + 5 chr, Morozov alive, 32 LVL, Hex 30 LVL ĭownload and Move Saving to C:\Users\\AppData\LocalLow\AtomTeam\Atom.+ 5 chr, Morozov alive, 88 LVL, Hex 60 lvl. Provided That you character is gunner( ATN preferably is 10 )Ĭonsumables up to two times(two tea/coffe in bone give you + 2 to char(+1 and use second and +1)) Lockpicking more than 110 in the game is superfluous, with the ability of the Master of Unlocking locks open immediatelyįor the game I use a "classis" build Big Boned & Deadly Doc(you just have to cure the withdrawal Kasparamid(red tablet))ĭeadly Doc possibly replaced with Lone Genius & Big Boned by Hounded Individual(in game solo).
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